Any Assault rifle is a good option of course and are easy to find all over the place. Your long ranged weapon is up to personal choice to a degree. As such, grab a double barrelled or pump action shotgun and keep it by your side for the final circle or when you hear a player climb up the building you’re perched on. So, for your close range option a shotgun is the ideal choice, thanks in large part to your shoulder charge gap closer and the fact you can just use your shield to walk right up in the faces of enemy players. This is especially true for the Enforcer, which has a kit that excels at all ranges. It’s generally best for all archetypes to have a long ranged and close ranged weapon (with a melee weapon of course). You’ll regain plenty of health through landing melee hits and eating other players, so don’t worry about Sanguine. If you’ve still got an opportunity to invest more points, go for Melancholic. In this scenario, max out choleric, then invest into Phlegmatic for shoulder charge cooldown reduction. The only situation in which you’d invest into Choleric (orange) is if you find an early purple melee weapon. That being said, don’t dedicate your blood resonance points into maxing this out if either of your abilities aren’t fully upgraded. ![]() If you can’t find any of those nearby, it’s fine to invest a point or two into Sanguine (pink) as that’s also just an overall handy passive upgrade to have. This order is preferred as the shield is universally helpful regardless of the situation, whereas you’ll get into plenty of fights where the charge isn’t used (especially at longer ranges). The shield is invaluable too, providing a chance to reload, reposition, or weapon swap without worry.Īs such, we recommend prioritising Melancholic (purple), followed by Phlegmatic (blue). The charge allows you to close the distance on an enemy instantly and silences them if they are hit with it, preventing any and all effective escape. This guide will take you through our best Enforcer build - including what blood resonance to prioritise, the ideal weapons for your archetype, and how to play 1v1 fights.īoth abilities available to the Enforcer - the shoulder charge and invulnerability shield - are excellent. Currently the one and only class in the Ventrue clan, this suave vampire is a great pick for those who like to get into the thick of it anytime, anyplace. The Enforcer is one of the more versatile and combat-centric archetypes in Vampire the Masquerade: Bloodhunt.
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